Remove AAA Remove Graphics Remove Indy
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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

Instead they settled for stylized graphics. “We There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development. Trying to develop an indie game on the scale of a AAA title is the reason why a lot of indie studios fail.”

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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

Unity, once synonymous with indie development, now stands as a serious contender for console-quality game builds. Polish That Enhances Gameplay Without Compromising Stability AAA-quality gameplay often comes down to polish: snappy inputs, camera weight, UI responsiveness. The result? But polish must be efficient.

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Midnight Girl by Italic “It takes immense effort to make it look effortless”

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics.

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Introducing AWS GameTime – a new AWS Twitch show

AWS Games

In 2023, gaming is for everyone and we are proud to support the game developer community Video game creators are now able to share their vision and journey with a growing, global audience and gaming has been transformed by innovations in mobile devices, Augmented Reality / Virtual Reality and realistic, high-fidelity graphics.

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Know How Much It Costs to Make a Game Before Investing!

Big Games

Keep reading this blog to understand how mobile game development costs differ from AAA games. Will it be a 2D puzzle or an AAA game like Grand Theft Auto V? What kind of graphic resolution and quality will you use? In other words, multiple stages are involved in the making, which impact the costs and overall returns.

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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g. mobile, consoles with weaker hardware specs, indie games) for important parts.