More programming languages in Godot, want to help?
Mircosoft Game Dev
AUGUST 9, 2016
When users write code in GDScript within the IDE, everything simply "just works" and you have the added value of live code completion. That's why we are working on the support of C# and visual scripting for the upcoming Godot 2.2. Why Visual Scripting? So then, again, why visual scripting?
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