Remove Balance Remove Game Design Remove Playtesting Remove Technology
article thumbnail

Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. It was great!

Studios 129
article thumbnail

How to Get Started with Your First NFT Game Development

iXie gaming

Unlike traditional games, NFT games are based on non-fungible tokens (NFTs). NFT games combine blockchain technology with gaming, enabling players to use tokens to verify and authenticate ownership. NFT technology is used in games to attract investment. It helps you refine the gameplay experience.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

I assumed it was mostly for fans but after watching all 32 episodes (on 2x speed, skipping some parts) I've changed my mind and now I think it's essential viewing for all game designers / devs. Outside of game design, there's a growing tide against "design thinking" style methods, see "Design thinking was supposed to fix the world.

Art 59
article thumbnail

You Have No Idea How Hard It Is To Run A Sweatshop, Part 2

Designer Notes

Game designers would just be guessing. So, what can games simulate? Strangely, the best example I can think of is a game trying to recreate a situation MUCH more difficult to simulate than baseball, life as a border agent in a totalitarian country. However, Wright was not making a game in the abstract.

article thumbnail

Istanbul Gaming Summit 2023

Deconstructor of Fun

He stressed that games should hold true to the brand’s values, citing Star Wars: Galaxy of Heroes as a perfect product-market fit. Diversify revenue model Cilingir urged game-makers with games skewed heavily toward either ad or IAP-based monetisation to balance their revenue mix.

Games 59