Remove Bug Remove Collision Remove FPS Remove Platformer
article thumbnail

Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. C#: Add Visual Studio support ( GH-39784 ).

Beta 52
article thumbnail

Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. Thirdparty library updates (mbedtls 2.16.7,

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

If you’re a complete beginner, we recommend that you first go through our Parasite Platformer tutorial which will allow you to understand all the basics of creating a game in Unreal Engine. The link to the tutorial is below: Create A Parasite Platformer Game In Unreal Engine. Creating The Project.

article thumbnail

Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. Thirdparty library updates (mbedtls 2.16.7,

Bug 52
article thumbnail

Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
article thumbnail

Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
article thumbnail

Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52