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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. You’ll learn industry-quality asset creation, building 3D props, creatures, and environments using Maya, ZBrush, and Substance Painter, guided by industry experts.

Film 52
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Assistant Directors: Masterminds of film production and movie scheduling

Filmustage

For example, during the making of "Jaws" , Steven Spielberg's AD, John Milius , had to coordinate complex shooting schedules involving numerous mechanical shark props, coordinating with special effects teams, and managing the unpredictable weather conditions at sea. This process helps the AD create a detailed shooting schedule.

Film 52
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Smart VFX budgeting: A guide to cost-efficient strategies for filmmakers

Filmustage

This guide aims to illuminate the path, offering insights into budgeting, the creative process, and the roles pivotal in turning cinematic visions into breathtaking realities. Technology and Equipment: Investment in up-to-date technology and necessary equipment influences the quality and efficiency of VFX output. ?