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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Millions of mobile games are out there battling for engagement, yet only a few titles manage to fight their way to the top. All these crossovers come in different shapes and sizes too, spanning everything from fashion brands, automotive, anime, TV, movies, and even other video games. Their secret to success?

Mobile 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. So do they compete or co-exist peacefully? Now cross-platform game development with Unity is possible.

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The Imminent Ragnarok of M&A in Mobile Gaming Space

Deconstructor of Fun

I believe that the deprecation of the IDFA will catalyze a period of accelerated consolidation in the mobile gaming space via M&A. Smaller, single-game mobile gaming studios will see their growth trajectory obstructed completely and suddenly. The valuations of these companies will drop rapidly.

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How to Build Better Live Events with the GameRefinery Live Events Tracker

Game Refinery

We launched the GameRefinery Live Events Tracker to provide an all-in-one platform that allows users to monitor their competitors and live events in real-time, get daily updates, and analyze the features and mechanics proving the most popular with players.

Build 52
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Istanbul Gaming Summit 2023

Deconstructor of Fun

Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.

Games 59
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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Township has been on mobile platforms since 2013 and generated around a Billion Dollars in life-time revenues. In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. exclusive and then on Facebook canvas.

Co-op 52
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PC games studio located in Southern California. Some content, I just record and publish. And most recently Travis founded Carbonated Inc.

Games 52