Remove Cutscenes Remove Editing Remove Mesh Remove Rigging
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

You have to pay for extra plug-ins to export, for example, FBX meshes out of an engine. Game developers can switch from 2D to 3D, from real-time play to cutscene, and from the traditional first-person shooter view to a camera that follows the action up close and personal. You can even change the edit and color grading.