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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. What is level of detail (LOD)?

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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. He was able to finish modeling all three sets before getting started on some seriously impressive texturing. Check it out!

Dev 52
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

I started with Gaea for landscape creation, then did the texturing in Unreal Engine. So handling a full landscape with high-resolution Megascan foliage mesh was painful. Our cutting-edge curriculum helps studios and media professionals master virtual production and industry workflows using Unreal Engine.

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

After working with the hair cards for awhile, it dawned on Pete that he could actually create a proxy texture that would easily troubleshoot the orientation of each card. During his first official pass, Pete was finally able to make the textures and shaders work in tandem. 3D Environmental Design.

Dev 52