Rablo Games: From solo developer to team collaboration on Necro Story
PreMortem.Games
SEPTEMBER 26, 2024
This wasn’t the only adaptation needed for the console version; reworking the controls for all aspects of gameplay, from targeting enemies to navigating menus, proved to be a significant challenge. ” Balancing a day job with indie game development is no small feat. “Her talent is going to take our visuals to the next level.”
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