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The Future of Gaming: Engaging Gen Z

Deconstructor of Fun

By 2026, Gen Z will be the largest spending audience in gaming, and theyre already setting trends. Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console. Mobile, PC, consolethey dont pick one, they pick all of them. Is your game ready for Gen Z?

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App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

Even the ones that exist on mobile cannot push for mass adoption, because there is no clarity as to how blockchain games are positioned. This will prevent Apple from making any changes in the App Store while getting their cut from those blockchain games for every primary sale done inside the mobile app.

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