Remove 2026 Remove Feature Remove Mobile Gaming
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The Future of Gaming: Engaging Gen Z

Deconstructor of Fun

Is your game ready for Gen Z? By 2026, Gen Z will be the largest spending audience in gaming, and theyre already setting trends. Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console. What Makes Gen Z Unique?

Co-op 80
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Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

Wonder if they will say the same in 2026… On one hand, this creates a very experimental environment with a large space for innovation. The rules of the game are not established yet, and, as a game developer, you are expected to create them. a16z saying “It’s still early for crypto” in 2022. They were saying the same in 2018.

Games 52
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App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

Apps may allow users to view their own NFTs, provided that NFT ownership does not unlock features or functionality within the app. Let’s look at the second sentence: “ Apps may allow users to view their own NFTs, provided that NFT ownership does not unlock features or functionality within the app. ” to $184.4B

Mobile 52