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I really admire the confidence of the developers. My ability to appreciate Hades 2 should have regrown by around 2034 or so. Could make up for God of War making an utter hash of it.) Hades indeed has an enormous amount of content. This game was built to eat a thousand hours. And you can't argue with their success. It's selling great.
It's a biannual event where indie developers can make demos of their games available for a week. I don't blame indie developers for sticking to mix-and-matching existing genres and hoping to stumble on something that feels a little fresh. The genius who comes out with a really good Vampire Survivors clone in 2034.
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