Creating a STOS Text Adventure: Adding Objects and Inventory
Retro Game Coders
MAY 1, 2022
The way we will organize the object data is very similar to our room map. To test this is going to work we create new data statements for a few objects and assign them to various starter rooms: 10200 data "Key",54 10201 data "Box",55 10202 data "Skull",56. Collecting Objects.
Let's personalize your content