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Creating a STOS Text Adventure: Adding Objects and Inventory

Retro Game Coders

2015 next ob 2016 if ofound > 0 then print "You picked up: "+objects$(ofound,0) 2017 if ofound = 0 then print obj$ + " not found" 2040 wait key 2900 return. The post Creating a STOS Text Adventure: Adding Objects and Inventory appeared first on Retro Game Coders. Adding to the Room Descriptions.

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