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I don't think that we'll ever see pre-rendered cutscenes go away permanently. As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g.
Combined with his love for film, this leads to deep story-driven games with lengthy and cinematiccutscenes (Metal Gear Solid 4 once held the world record for the longest cutscene in any game). His games’ cinematic qualities and high technical standards also laid the early groundwork for our modern big-budget AAA games.
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