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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Some had worked on AAA games I’d played, released indie games, or previously ran companies in games. These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me. These are essentially the building blocks of all sports, so I based the game around sandbox “sports”.

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