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After a year of playing games, I decided to make board games in Tabletop Simulator from publicly available print-and-play games. My first creation was a demo of Blight Chronicles: Agent Decker for their Kickstarter which was simple but functional. The Unheard-of Benefits of Tabletop Simulator.
An elite covert agent, Adam Jensen, armed with an arsenal of state-of-the-art weapons and augmentations, must unravel a vast worldwide conspiracy in the action role-playing game. Additionally, UE is good for prototyping. The game engine is open-source. Do you want your game to be available across multiple platforms?
Zugzwang by Robert Yang This post details my process and intent for making my new release Zugzwang (pronounced in German like /ts'OOK-ts'VAHng/ ) a tactical sex dungeon roguelike cum ritual game. I first prototyped it back in 2019, but I didn't really know how to finish it. CONTENT WARNING 1: I mention a suicide from a century ago.
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