Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely”
PreMortem.Games
JULY 29, 2024
I will sometimes sketch out what I’m thinking on paper if necessary, but will always try to use the lowest fidelity needed, then prototype it to find out if it is good/fun/useful.” “For These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me. It’s mostly rubbish.
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