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2020 Predictions #9: Newcomers Will Reimagine Card Battlers

Deconstructor of Fun

Hearthstone’s revenue has always been driven by new content releases, but the most recent content hasn’t been monetizing as well as the 2018 content. Since late 2018, Hearthstone’s revenue peaks from new content releases have been consecutively lower and lower with the latest auto-chess inspired update really underperforming.

Mobile 52
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Axie Infinity: Infinite Opportunity or Infinite Peril?

Deconstructor of Fun

The Sky Mavis team knows all this, which is why there are several new developments in the pipeline: a F2P version with (potentially) greater distribution, land, user-generated content, and more. Essentially, the goal is to build an Axie Infinity Universe with more ways to earn and spend tokens (and therefore generate more ongoing revenue).

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Axie Infinity (Part 2): Redemption or Ruin?

Deconstructor of Fun

This hope squarely rests on the potential of the land-centric user-generated content efforts (some players need to be willing to spend without expecting a financial return), but we’re still hesitant to assume that these particular plans will lead to outsized, sustainable success. Let’s now move on to the Axie NFTs themselves.

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