Remove Alpha Remove Debug Remove UX
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). target=template_debug : Debug template, optimized, with debugging code.

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). target=template_debug : Debug template, optimized, with debugging code.

Beta 52
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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

I’ve been a developer at Moonwards for 2 years now and though I’ve had many roles and done many things, from debugging, refactoring code, networking, fixing materials and more, lately I’m the NPCs and tools guy. Add-ons: the Logger Console and Doc Generator - by Zachary Shea, Programmer and UX design.

Build 52