Remove Alpha Remove Open World Remove Polygon
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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

Now that I’m working with a publisher that has a strong interest in seeing indie devs like me succeed, I talk through some things with them and share alpha builds, screenshots etc. I continued to learn and experiment with things like larger open worlds. This is when I first started really digging into world building.

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Ultima Online’s 25th anniversary

Raph Koster

I saw a post on Reddit yesterday that asked “how come no other MMOs have done open world housing, besides ArcheAge ?” The alpha logo. The fact of the matter is that the most frequently targeted gamer audience wasn’t born when UO came out. A lot of the folks streaming about games weren’t born yet either.