Remove Animation Remove Educational Remove Terrain
article thumbnail

GenoTerra - The finished prototype.

Mnenad

But before I explain the narration, I want to jump back in time when I started building the endless terrain generator. At that time, I wanted to make use of the fact that the terrain was procedurally generated and I could make big changes in the topography by just slightly tweaking some variables according to my needs.

article thumbnail

You Have No Idea How Hard It Is To Run A Sweatshop, Part 1

Designer Notes

Every time out it’s a guess and, if you’re lucky, an educated one. With Offworld Trading Company, because the game had random maps, each game started with a short exploration phase where you scan the map and found your colony with only part of the terrain revealed. Certainly, that can be said for video games.

article thumbnail

We Dwell in Possibility as queer gardening simulation

Radiator Blog

Naked simulated AI people ("peeps") arrive and flow across the terrain. There are "sims" like SimCity, which seek to be taken semi-seriously as semi-scientific primers to urban planning for educational use in schools. It's a zoomed out perspective, it's not immersive, it's a simulation. Do not mind the gap!