Remove Animation Remove Lightmap Remove Sprite
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Lightmap baking improvements Clay John changed the logic for baking direct lighting in LightmapGI to spread it over multiple frames, avoiding a spike of computation that can lead the OS to trigger TDR , resulting in a crash of the GPU context ( GH-102257 ). Animation: Fix incomplete FPS spinbox display in sprite frames editor ( GH-101798 ).

Beta 76
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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

Revamped animation editor. Use baked lightmaps instead. Revamped animation editor. The animation editor has also been completely rewritten to ensure a much better experience. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). Optional typing in GDScript.

Feature 52