Remove Art Remove Co-op Remove Cutscenes
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Design review of Redfall by Arkane Studios Austin

Radiator Blog

I completed the main campaign in Redfall ( official site, Steam , also on Game Pass), a 4 player co-op open world shooter by Arkane Austin, who's mostly known for detailed single player story-filled action games. They had to design a 4 player co-op game that all the friendless Arkane fans play as a single player game.

Studios 246
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Aerial_Knight’s We Never Yield developer Neil Jones “I’m proud of the story and design”

PreMortem.Games

“They handled functionality, building everything off the first game, letting me focus on creative aspects like story, cutscenes, music, voiceovers, and art,” he notes. ” For those who find this challenging, there is always the option to switch to co-op mode.

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Can We Even Put Human Stories in Video Games Anyway?

The Bottom Feeder

My family just finished playing the hit co-op game It Takes Two. There Is No Family In Video Games Video games are art. Interestingly, for an art form with a lot of storytelling, video games almost never touch on real human issues. What all these critics are doing is acting as art-cops. Let’s dig into this!

Art 52