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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 Visual Scripting. The new 3D renderer is state-of-the-art, with features rarely see in game engines today, such as: Full principled BSDF. Global illumination (GI).

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