Remove Baking Remove Balance Remove Playtesting
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Among Us VR dev talks about how to create immersive worlds

Game Analytics

So many games have that question baked into their core. Playtesting is crucial at this point. If we know from playtesting that players generally really enjoy specific features, but we see from analytics that players aren’t engaging with them, perhaps it’s a good idea to make them more accessible in our next game.

Dev 91
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

In an attempt to make content more scalable, PVE design borrowed a page from PVP and the team built new PVE modes as rule-sets that could be applied to any map by a game designer through simple tooling vs. baked in-experiences on custom maps. while competition would ship 3x the features and find success with at least some of them.

Content 52