Remove Baking Remove Cinematics Remove Collision
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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

Use baked lightmaps instead. In particular, it solves a major pain point for new Godot users by no longer offering scaling handles for collision shapes, but letting you directly change their size instead. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). New TileSet editor.

Feature 52