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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Back then, cinematic-quality rendering required computer farms to slowly bake every frame overnight—a painstaking process. Six years ago, real-time ray tracing was seen as a pipe dream. Check them out below: Video.

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NVIDIA Research: Learning and Rendering Dynamic Global Illumination with One Tiny Neural Network in Real-Time

Nvidia

This is a challenging task, even in cinematic rendering, because it is difficult to find all the paths of light that contribute meaningfully to an image. Solving this problem through brute force requires hundreds, sometimes thousands of paths per pixel, but this is far too expensive for real-time rendering.

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VFX Breakdown Process From Concept to Final Render

Filmustage

Grab your virtual toolkit - we're about to journey through the wonderful world where imagination dances with pixels, and dreams become digital reality. Buckle up, future VFX virtuoso - this ride through the pixels is about to get exciting! Buckle up, future VFX virtuoso - this ride through the pixels is about to get exciting!

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