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Being able to actually play as an Impostor or Crewmate in firstperson was just so appealing to players.” So many games have that question baked into their core. Playtesting is crucial at this point. Aside from making it firstperson, which was incredibly important, the next big one was adding spatial voice chat.
It forced them to reassess their development approach and switch to a steam playtesting model, allowing more players to access the game. In an era where large studios often release glitch-ridden, half-baked games only to spend months patching them up, these developers offers a refreshing contrast.
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