Remove Balance Remove Collision Remove Racing
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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics.

Pixel 156
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Stunt supervisor: Fairy behind the scenes

Filmustage

Many superhero blockbusters use a combination of these two techniques to achieve the perfect balance between naturalness (as much as it is possible in movies about superhumans) and fantasy. Car Chases & Racing. Captain Marvel” (2019) is a very cool example of the combination of Wires & Turning Fork.

Film 52
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Volumetric fog is making its first appearance in Godot 4, balancing a realistic look and fast performance, thanks to the use of temporal reprojection. Those now come with support for attractors, collision , trails , sub-emitters and manual emission. You can configure the effect globally, or define specific areas with FogVolume nodes.

Beta 52