Remove Bug Remove Lightmap Remove Terrain
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Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

is a huge release that requires a lot of work, and because we're committed to providing dev snapshots frequently so that pre-release testers can quickly access the new features and bug fixes. Adds TileMap terrain center bit to support "connect" and "path" draw modes ( GH-61809 ). Bug reports.

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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

When the user turns on high-precision lightmap baking, 16-bit colors are used instead of 8-bit colors, and AO channels are baked separately. Still, the disadvantage is that it will increase the lightmap package. Fixed bug with import plugin script exceeding 500KB. Fixed a command-line build occasional resource loss issue.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

release, we decided to take the chance to look at our long list of features and bug fixes that could not be implemented because it involved breaking compatibility. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. A year ago, we decided to skip the release of Godot 2.2

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