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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

Moonwards is an in-development open source sandbox MMO built with Godot. In this guest post, some members of the Moonwards team give us insights into how they approach building such a complex project with Godot. We are the team behind Moonwards , a sandbox MMO being built in Godot. For a networked sandbox? But that’s OK.

Build 52
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GTA VI Looks Great, but Online It’s the Real Topic (Opinion)

Deconstructor of Fun

In my opinion, to succeed, GTA 6 Online should improve upon GTA V’s in several points: 1) PERMANENCE: GTA V's Online has an “on the spot” instancing system, which dynamically generates short-lived instances where players bring their buildings and possessions. Trust me, I’m clean.

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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

Benefits include: Free and quick install on the system of choice with an intuitive UX or CLI for project creation and management. The Mistral 7B fine-tuning reference project showcased in this post highlights how to leverage the power of AI Workbench to build a basic coding copilot on a system of your choice.

AI 52