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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

locks the perspective, allowing developers to craft cinematic, carefully framed environments. Perception & Collision Challenges: Players may misjudge distances due to depth perception inconsistencies, especially in platforming sequences. This reduces visual noise and unnecessary movement, making gameplay fluid and focused.

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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

In particular, it solves a major pain point for new Godot users by no longer offering scaling handles for collision shapes, but letting you directly change their size instead. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). New TileSet editor. New track type: Bezier.

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