Remove Cinematics Remove Collision Remove Sprite
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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

Its not just about blending 2D sprites with 3D environments; it is about strategic design choices that create a unique visual and gameplay experience. locks the perspective, allowing developers to craft cinematic, carefully framed environments. So, what exactly defines a 2.5D Challenges in 2.5D Development While 2.5D

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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

In particular, it solves a major pain point for new Godot users by no longer offering scaling handles for collision shapes, but letting you directly change their size instead. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). New TileSet editor. New track type: Bezier. Improved 3D editor.

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