Remove Cinematics Remove Lightmap Remove Sprite
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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

Use baked lightmaps instead. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). Godot now supports 2D meshes , which can be used from code or converted from sprites to avoid drawing large transparent areas. As such all lighting is done by using a forward multi-pass approach.

Feature 52