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The Economics of a 2D Adventure Today

Grumpy Gamer

These figures are based on my experience building adventures at Humongous Entertainment and at my last company Hulabee Entertainment. We’ll assume we’re not going to pay for anything beyond the required co-op and MDF, but it might be a wise investment to buy some better placement.

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The Economics of a 2D Adventure Today

Grumpy Gamer

These figures are based on my experience building adventures at Humongous Entertainment and at my last company Hulabee Entertainment. The total cost for a 12 month project - including a standard 20% overhead for insurance, taxes, graft, paper-clips and a little rounding up - comes to: Project Development Total: $950,000.

Retail 100
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Why Rovio is Such a Juicy Catch

Deconstructor of Fun

Playtika noted that Rovio’s IP, namely the Angry Birds franchise, plus the scale of its user base would combine well with its monetization and live ops expertise. Its flagship game remains Angry Birds 2, thanks to a successful rebirth in 2016 ( see Deconstructor of Fun’s breakdown here ) and live ops ever since.

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