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The Economics of a 2D Adventure Today

Grumpy Gamer

8) It’s a PC game Dealing with the console manufactures on something like this would be a nightmare, plus the royalties you pay to them would kill us with a nitch game like this and it’s just not the venue for these types of games. We could do a distribution deal, but then we’re significantly cutting into our profit.

Retail 130
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The Economics of a 2D Adventure Today

Grumpy Gamer

8) It's a PC game. The total cost for a 12 month project - including a standard 20% overhead for insurance, taxes, graft, paper-clips and a little rounding up - comes to: Project Development Total: $950,000. We could do a distribution deal, but then we're significantly cutting into our profit. Voice talent (non-union). Voice recording.

Retail 100