Remove Clipping Remove Localization Remove Terrain
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Fixed native side LOD screen share calculation using local coordinates, causing calculation error. Fixed an issue where the main light source still acted on the terrain after baking. Fixed Animation Editor keyframe data not refreshed after creating or switching animation clips. . • Fixed Mat4.getRotation getRotation issue.

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GSoC 2020 - Progress report #1

Mircosoft Game Dev

One of the most common uses for IK in 3D is to place a character's feet on uneven ground without clipping through the geometry, where the legs realistically adjust to the terrain. Localization is part of game development if one wishes to make their games more accessible to a wider audience. Introduction. Diff view.

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