Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities
Cocos
MARCH 26, 2023
See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. The Scene Editor supports selecting the next node with a single click when using the Rectangle Transform tool. Skip rendering when the UI element Opacity is 0.
Let's personalize your content