Remove Co-op Remove Cutscenes Remove Indy
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Design review of Redfall by Arkane Studios Austin

Radiator Blog

I completed the main campaign in Redfall ( official site, Steam , also on Game Pass), a 4 player co-op open world shooter by Arkane Austin, who's mostly known for detailed single player story-filled action games. They had to design a 4 player co-op game that all the friendless Arkane fans play as a single player game.

Studios 246
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Aerial_Knight’s We Never Yield developer Neil Jones “I’m proud of the story and design”

PreMortem.Games

“They handled functionality, building everything off the first game, letting me focus on creative aspects like story, cutscenes, music, voiceovers, and art,” he notes. ” For those who find this challenging, there is always the option to switch to co-op mode.

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Can We Even Put Human Stories in Video Games Anyway?

The Bottom Feeder

My family just finished playing the hit co-op game It Takes Two. There was a depressing and largely forgotten 2013 indie game called The Novelist, about a depressing husband, wife, and child. You can’t put the nuance of human relationships in gameplay, and telling story through cutscenes kind of sucks.

Art 52