Remove Co-op Remove Playtesting Remove Prototyping
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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. It’s important to stick to the plan to avoid spending years making prototypes, that you will need to adapt in most cases after the first playtests. But with one of the players corrupted, escape is easier said than done.

Dev 239
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Istanbul Gaming Summit 2023

Deconstructor of Fun

Panel: Recession vs game industry Host: Laura Taranto, Senior Director of Product, Big Fish Chris Petrovic, CBO and Board Member, FunPlus Dara Leung , Managing Director, The Raine Group Micha Katz , Managing Director, Aream & Co. Anything that makes a player feels a sense of ownership is good.

Games 59