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Open Source Simulation Expands with NVIDIA PhysX 5 Release

Nvidia

The latest version of the NVIDIA PhysX 5 SDK is now available under the same open source license terms as NVIDIA PhysX 4 to help expand simulation workflows and. It is a powerful simulation engine currently used by industry leaders for robotics, deep reinforcement learning, autonomous driving, factory automation, and visual effects.

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Recreate High-Fidelity Digital Twins with Neural Kernel Surface Reconstruction

Nvidia

Algorithms for surface reconstruction appear in various applications, such as industrial simulation, video game development, architectural design, medical imaging, and robotics. Reconstructing a smooth surface from a point cloud is a fundamental step in creating digital twins of real-world objects and scenes.

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