Remove Collision Remove Culling Remove Technology
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Rendering: Portal occlusion culling. Revamped collision layer grid in the inspector. Portal occlusion culling. You can try it live with the Web Editor too! Supporting the project.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Various light culling fixes. Many fixes to one-way collisions.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It has built-in collision, occlusion and navigation polygon editors, together with the possibility to extend the resource using a tool script to have control over what subtiles do. This is the case of Lone Wolf Technology , a company created by original Godot co-author Ariel Manzur, who offers to get your game running on any console.

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