Remove Collision Remove Localization Remove Polygon
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). Core: Handle corner cases for curve baking ( GH-69726 ).

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). Core: Handle corner cases for curve baking ( GH-69726 ).

Beta 76
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

The get_node() function also got syntactic sugar to obtain nodes in the local scene tree by writing less code, using the $ alias. It has built-in collision, occlusion and navigation polygon editors, together with the possibility to extend the resource using a tool script to have control over what subtiles do. Console support.

Render 52