Remove Content Remove Playtesting Remove Sandbox
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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Feedback from playtest sessions with friends or players is really important. These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me. These are essentially the building blocks of all sports, so I based the game around sandbox “sports”. Especially early-on.

Dev 138
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Garrisons 2.0

Grid Sage Games

The amount of content variety offered by the original Garrison design was more suited to a lower visitation rate, not the “I’m going to play almost my entire run inside these things” which it had become for some people. Sample Garrison content list from Beta 11. It’d sure be nice to resolve that!

Beta 52