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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, It's a long read, so here's a table of contents to easily get to a specific section: New physically based 3D renderer. Visual Scripting.

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Using Unreal Engine for AR and VR Development

Logic Simplified

The Blueprint Visual Scripting System Based on the idea of a node-based interface, the blueprint system in the Unreal engine creates gameplay elements. Its advanced 3D creation tools empower developers to build photoreal visuals for immersive experiences.