Remove Cutscenes Remove First person Remove Polygon
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Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

The closest we had was a short-lived “ Virtuality ” arcade systems in the mid-to-late 1990s, with something like 5 frames per second with flat-shaded, untextured polygons. In first-person VR, however, you ARE the avatar, and taking control of it away from the player is generally a no-no. Cutscenes in an MMO?

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