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none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth. They're small little bottles that blend-in with junk prop set dressing from a distance. And they usually do! Like 2-4 piles per arena. see screenshot above).
It skips from action to pvp games to puzzles to boss fights with blinding speed. Props to them for trying. It's really sharp and well-observed, and it isn't a cutscene. All killer, no filler. The Gameplay and Graphics of It Takes Two All excellent. This is a really fun game. The gameplay is infinitely varied. It's great writing.
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