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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Feedback from playtest sessions with friends or players is really important. These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me. Plus, hearing from people who played the demo, really like the game, and want to talk about the details of it is the best.

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