Thu.Jan 11, 2024

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Discord is laying off 170 employees after getting too big

Game Developer

Discord's reductions come days after cuts were made at Unity and Twitch. Like at those companies, its cuts are by the hundreds.

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Nintendo shares hit record high due to Switch 2 anticipation, Saudi investment speculation

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Nintendo's shares reached an all-time high yesterday amid a surge in stocks on the Nikkei exchange. Nikkei Asia , spotted by VGC , reported the platform holder's share price temporarily rose to ¥7,902 ($54), showing growth of 5% over the previous day.

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Trending Sources

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IronSource co-founders exiting Unity amid mass layoffs

Game Developer

IronSource CEO Tomer Bar-Zeev and his fellow co-founders are stepping down effective immediately.

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AI, online platform regulation and loot boxes: Legal trends to watch in 2024

GamesIndustry.biz

One year ago, we made some predictions on legal trends for 2023. Now it is time to look back and see where we have been right (+) and where we have been wrong (-), as well as making some new predictions for 2024. We've got more than a dozen topics to look at, so let's dive in.

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GameShark to return as AI-powered hint tool

Game Developer

The long-dead GameShark is angling to return by pivoting to AI and helping out players with hints rather than cheats.

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Discord cuts workforce by 17%

GamesIndustry.biz

Discord is reducing its workforce by 170 staffers, 17% of the social media platform. As reported by The Verge , per an obtained internal company memo, the decision will affect employees across departments. In the memo to staff, CEO Jason Citron said, "We grew quickly and expanded our workforce even faster, increasing by 5x since 2020. As a result, we took on more projects and became less efficient in how we operated.

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Visai Games' Venba leads finalists for the 2024 IGF Awards

Game Developer

The 2024 Independent Games Festival Awards finalists have been revealed—with a story of love, loss, family, and food at the forefront.

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More Trending

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SAG-AFTRA says terms of controversial AI voice deal will inform future negotiations

Game Developer

"The terms in the Replica Studios Agreement are in alignment with and support the Interactive Media Agreement negotiations.

Media 307
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Middlesbrough game studio Dink worked on the third season of CBBC’s Lagging

Game Development News

Dink has announced that it was commissioned to work on Season 3 of Lagging

Studios 98
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CDPR veteran Mateusz Tomaszkiewicz joins Rebel Wolves

Game Developer

Tomaszkiewicz joins his brother's studio as its creative director as Rebel Wolves is at work on its own fantasy-RPG series.

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The Golden Twig Awards 2023

Deconstructor of Fun

Ladies and gentlemen, the moment we've all been waiting for has arrived! The results for the Golden Twig Awards 2023 are here. Firstly, a heartfelt thank you to everyone who participated in voting and shared their greetings and critical feedback. Your engagement has been invaluable, and we appreciate every moment of it. Without further ado, let's dive into the Golden Twig Awards results, recognizing both the positive and challenging aspects of the gaming industry in 2023 – from innovation and cr

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Learn Unreal Engine with GameDev.Tv Humble Bundle

Game From Scratch

GameFromScratch.com Learn Unreal Engine with GameDev.Tv Humble Bundle There is a new Humble Bundle of interest to game developers, the Learn Unreal Engine with GameDev.TV bundle. As the name implies, this bundle is a collection of video courses (on the Teachable Platform) from GameDev.tv on learning to use Unreal Engine, both with Blueprints and C++.

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Playtika reduces staff by 10%

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Playtika will cut around 10% of its staff, resulting in redundancies of up to 400 people. As reported by CTech , the move will not affect the company's staff in Israel.

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Level-Up Player Retention with No-Code Machine Learning Using Amazon SageMaker Canvas

AWS Games

Free-to-play (F2P) games have become a dominant force and model in the gaming industry. Their revenue relies primarily on in-game ads and transactions driven by a large, engaged, and consistent player base. Besides requiring robust infrastructure and backend systems to handle the scale of incoming players, F2P games also require a continual funnel of new players, along with engaging gameplay and experiences that entice players to return regularly.

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Hogwarts Legacy retains top spot | UK Boxed Charts

GamesIndustry.biz

Hogwarts Legacy remained at No.1 for the first UK physical charts of 2024, experiencing a surge on PS5 despite an overall drop in sales of 46%, GfK's report showed. Avalanche Software's title was 2023's biggest physical game in the UK , and has continued its success into the new year. EA Sports FC 24 came in at No.2 with a 9% increase in sales, moving up the charts from its No.6 position last week pushing Super Mario Bros Wonder to No.3.

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Dev snapshot: Godot 4.3 dev 2

Mircosoft Game Dev

After a well-deserved holiday break, the team is back on Godot 4.3 development at full speed, with over 200 improvements merged in the first 10 days of the year!

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Six IronSource founders step down from their executive roles at Unity

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Unity will see six of IronSource's co-founders move to non-executive positions and stay employed for the next six months during the transitionary period. As reported by PocketGamer.biz , per a new SEC filing , Tomer Bar-Zeev and the firm mutually agreed that he would step down as CEO per its restructuring plans.

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Modification for AudioSource module (including native)

Cocos

Hi Mr @zhangxm and @mr.kylin , I am working on audio source adjustment (adding parameter for pitch). Any suggestion which file(s) I should modify so It can implement well in native platform especially for windows. I’ve tried to modify these files: CocosEnginenativecocosaudiooalsoftAudioEngine-soft.h /.cpp CocosEnginenativecocosaudiooalsoftAudioPlayer.h /.cpp but in the end, when I try to compile simulator app using command “gulp gen-simulator”, It gives empty build (no.

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With the expansion of remote jobs, will there be any reason at all for studios to reallocate employees in the future?

Ask a Game Dev

There are (and always will be) some fully-remote studios that manage to make things work, but I don't really think it will become the norm across the industry. There's a lot to be said for in-person collaboration and the spontaneous iterative process that's much more difficult to happen in a digital-only environment. There's also been some significant recent internal pushback against further full-time remote hiring at many studios I know of, including my own.

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Manchester’s Steamforged Games has announced a localisation and distribution partnership with Lucky Duck Games

Game Development News

Steamforged Games has announced it will team-up with localisation company and international publisher Lucky Duck Games

Games 52
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How do I fix the default file download location in the game?

Cocos

Hi! I have the same problem as in the topic “How to change default file loading location in a game?” Forum did not allow me to attach the link. I need to change the file upload location in the game. But the structure of the project is different. I changed the links in index.html and application.

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Mateusz Tomaszkiewicz has joined Rebel Wolves as its new creative director

Game Development News

Rebel Wolves has hired Mateusz Tomaszkiewicz as its new creative director

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Unlocking the Formula for Calculating NFL MVP Odds

Game Wisdom

Unlocking the Formula for Calculating NFL MVP Odds Josh Bycer josh@game-wisdom.com In the world of American football, the Most Valuable Player (MVP) award holds a special place of honor and distinction. This cherished accolade is highly sought after by players, symbolizing their exceptional talent and remarkable contributions throughout the grueling National … The post Unlocking the Formula for Calculating NFL MVP Odds appeared first on Game Wisdom.

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Ukie will partner with WASD on student activities this spring

Game Development News

Ukie has announced plans to collaborate with WASD on educational activities at its next expo

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Indie Interview With Lee Easson and Odd Infinitum

Game Wisdom

Indie Interview With Lee Easson and Odd Infinitum Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I interviewed self-taught indie developer Lee Easson about working on his first game Odd Infinitum. We discussed what it’s like to learn game dev today and how that has changed over the years … The post Indie Interview With Lee Easson and Odd Infinitum appeared first on Game Wisdom.

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Full UI Upscaling, Part 3: Dynamic Terminal Swapping

Grid Sage Games

This article is currently accessible to Patreon supporters.

Dev 40
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Sometimes I have to completely reinstall Cocos Creator because I can't build a project

Cocos

Probably, all projects contain the Poki SDK installed but other projects with the same SDK installed can be built. I will investigate more if this happens again.

Build 40
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Checking build type at runtime

Cocos

Is it possible to check build type (for example, if it is debug build or not) via Typescript? For example, I want to turn on cheat menu for testing, by adding or removing cheat button from scene. Now I have to manually comment related code before building release version, and I’m looking for a way to automate this process.

Build 40
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How to build Cocos2d-x project on Apple M1 mac simulator

Cocos

Hello has anyone encountered this error before ? I am using Xcode 15.0.1, cocos2d-x version 3.17.1 on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.